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Pignition Studio 小豬點火工作室 is an indie team of one software engineer and one technical artist from Taiwan. We focus on creating practical, easy-to-use tools that make your Unity workflow smoother. Every asset we build is crafted with care, aiming to be a helpful and reliable companion in your creative journey.


Pignition Studio 小豬點火工作室是一個來自臺灣的獨立團隊,由一位軟體工程師與一位技術美術組成。我們專注於開發實用且易於上手的工具,讓你的 Unity 工作流程更加順暢。我們打造的每一項資產都經過細心設計,期望成為你在創作過程中可靠且實用的夥伴。


✉️[email protected]

🛠️Released Tools

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Folder Creator

Asset Store


Folder Creator is a productivity-focused Unity Editor extension that helps you build clean, consistent project structures in seconds.

Folder Creator 是一款專注於提升開發效率的 Unity Editor 擴充工具,能在短時間內快速建立乾淨且一致的專案資料夾結構,讓專案管理更加有條理。

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📄Document

Folder Creator Free

Folder Creator Pro

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Toon Filter

Asset Store


Toon Filter is a full-screen post-processing renderer feature for Unity 6 URP that transforms any scene into a cel-shaded / toon-art style using only post-process passes — no per-material changes required.

Toon Filter 是 Unity 6 URP 的一個全螢幕後期渲染器功能,使用後期渲染即可將任何場景轉換為卡通渲染/卡通藝術風格而無需對每個材質進行更改。

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📄Document

Toon Filter

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Mesh Analyze Toolkit

Asset Store


Mesh Analyze Toolkit is a productivity-focused Unity tool that helps you understand, inspect, and optimize your mesh data with ease.

Mesh Analyze Toolkit 是一款以效率與可視化為核心的 Unity 分析工具,協助開發者快速理解 Mesh 結構、掌握關鍵數據,並優化模型品質。

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📄Document

Mesh Analyze Toolkit

Mesh Analyze Toolkit Pro

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⚡Coming Soon

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Impact Shader URP


ImpactShader is a component-based gameplay feedback system for Unity 6 URP that adds nine ready-made hit and status effects to any character through a single FeedbackController API — no custom Render Feature required.

ImpactShader 是 Unity 6 URP 的一個元件式遊戲回饋系統,透過單一個 FeedbackController API,就能為任何角色加上九種現成的受擊與狀態特效,而無需自訂 Render Feature。

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📄Document

Impact Shader URP

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